Everything Poker

Episode 1.1: The Basics

Hand Ranking

  1. high card
  2. one pair
  3. two pair
  4. three of a kind
  5. straight
  6. flush
  7. full house
  8. four of a kind
  9. straight flush
  10. royal flush

Blinds

  • big blind = 2 × small blind

Flop

  • The pre-flop betting round begins as soon as all players have received their hole cards, before any community cards have been dealt.
  • Betting on the flop occurs after the first three community cards are dealt
  • on the turn after the fourth community card
  • on the river after the fifth and final community card.

Option

  • Check – To check is to decline the opportunity to open the betting. Players can only check when there is no bet during the current round, and the act of checking passes the action clockwise to the next person in the hand. If all active players check, those players remain in the hand and the round is considered complete.
  • Bet – Players may bet if no other players have bet during the current round. Once a bet has been made, other players must ‘call’ by matching the amount bet, in order to remain in the hand.
  • Fold – Players who fold forfeit their cards and cannot win or act again during the current hand.
  • Call – Players can call if other players have bet during the current round; this requires the calling player to match the highest bet made.
  • Raise – Players may raise if other players have bet during the current round; this requires the raising player to match the highest bet made, and then make a greater one. All subsequent players are required to call the raise or raise again (‘re-raise’) to stay in the hand.

Analysis 1.1

  • bad kickers

Episode 1.2: Starting Hands

Evaluating Non Paired Hands

  • high card value
  • suitedness
  • connectedness

Playing with Conviction, the ‘Limp’ and How to Avoid It

  • Raise or Fold.
  • If you are not sure, don’t play.
  • Raise three times the big blind.

Analysis 1.2

  • starting hands

    • AJo | 66 46%
    • AJs | 66 48%
    • KQo | 88 46%
    • 56s | AA 23%
  • Horror Hand

    • JJ

      Your opponents may have K or A, and once it pairs, it is larger. So you need to raise on pre-flop.

    • AXo

      Your opponents may have bigger kicker.
      You don’t want to use this hand to defend.
      Raise or fold, don’t call.
      Don’t all in on pre-flop, since if the hand is large enough(AA), you will not all-in on pre-flop, so your opponents may call it. So you prefer to raise, and fold if someone re-raise.
      Use ATo as stealing hand, not get involved.

Episode 1.3: Position 1

Episode 1.4: Position 2

Episode 1.5: Bluffing

Episode 1.6: Tournament Basics

Episode 2.1: Betting 1

Purpose of Bets

gaining value

Most basic and straight-forward reason of betting, if your think you have the best hand, and your opponents might call, you’ll increase the size of the pot you might win.

Protecting your hand

If you think you are ahead on the hand, but there is strong possibility that your opponents can make a better hand after more cards shown. You should bet to force your opponents out.

Bluffing

If you can’t win the pot with the hand you have, then the only way to win is bluff.

Gaining information

To see how your opponents will react.
Placing a bet can provide a lot of information of your opponents and their hands.

Analysis 2.1

  • Betting out the pro-flop raiser with middle pair isn’t advised.

  • value bet’s Purpose is to induce a call from your opponent. So you can extract chips from them.

  • You should play a few hours to know your opponents’ bet size meaning. Different people have different strategy.

Episode 2.2: Betting 2

Episode 2.3: Playing Styles

Episode 2.4: Gathering Information

Episode 2.5: Playing Made Hands

Episode 2.6: Playing Draws

Episode 2.7: The Review Show

Terminology

1.1

  • the nuts: the best possible hand
  • hold card: each player has two hold cards
  • pocket: same as hold card
  • a set: three of a kind
  • kicker: a poker decides ties
  • pot: accumulation of all bet

1.2

  • AA: Bullets, American Airline, Pocket Rocket
  • KK: Cowboys
  • QQ: Ladies
  • JJ: Hooks
  • 55: Wheelchairs
  • 22: Ducks
  • suited | off suit

2.1

  • over-card: big card
  • draw: wait a card to be a made hand
  • made hand: A hand that does not require a draw to be made. For example, pocket twos is a made hand because no draw is required for a pair. Holding 2-3 on a board of A-4-5 is a made straight.
  • 3 Bet: 3 Bet is second raise or re-raise
  • 4 Bet: raise after 3 Bet
  • triple barrel: Bet out into the pot three times for the flop, turn, river.
  • string bet: not allowed in competition. First call and then bet in the same action.
  • check raise: check, and if someone bet, raise.
  • c-bet: continued bet. (If you bet pre-flop, you should bet post-flop, otherwise it’s a shown sign of weakness.)
  • value bet: bet after the river card.
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